Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Oko's Accomplices

2U · Creature — Faerie

Flying 2/3

Similar cards

Color identity:
NameManaTypeText
Rivaz of the Claw 1BRLegendary Creature — Viashino Warlock Menace {T}: Add two mana in any combination of colors. Spend this mana only to cast Dragon creature spells. Once during each of your turns, you may cast a Dragon creature spell from your graveyard. Whenever you cast a Dragon creature spell from your graveyard, it gains "When this creature dies, exile it." 3/3
Lapis Orb of Dragonkind 2UArtifact {T}: Add {U}. When you spend this mana to cast a Dragon creature spell, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Vivien Reid 3GGLegendary Planeswalker — Vivien [+1]: Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. [−3]: Destroy target artifact, enchantment, or creature with flying. [−8]: You get an emblem with "Creatures you control get +2/+2 and have vigilance, trample, and indestructible." Loyalty 5
Throes of Chaos 3RSorcery Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
A-Nael, Avizoa Aeronaut GULegendary Creature — Elf Scout Flying Domain — Whenever Nael, Avizoa Aeronaut deals combat damage to a player, look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to one of them on top of your library and the rest on the bottom in a random order. Then if there are five basic land types among lands you control, draw a card. 2/2
Jumbo Imp 2BCreature — Imp Flying As Jumbo Imp enters the battlefield, roll a six-sided die. Jumbo Imp enters the battlefield with a number of +1/+1 counters on it equal to the result. At the beginning of your upkeep, roll a six-sided die and put a number of +1/+1 counters on Jumbo Imp equal to the result. At the beginning of your end step, roll a six-sided die and remove a number of +1/+1 counters from Jumbo Imp equal to the result. 0/0
Zendikar Farguide 4GCreature — Elemental Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) 3/3
Guardian of Vitu-Ghazi 6GWCreature — Elemental Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Vigilance 4/7
Halo Hunter 2BBBCreature — Demon Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) When Halo Hunter enters the battlefield, destroy target Angel. 6/3
Korlessa, Scale Singer GULegendary Creature — Dragon Bard You may look at the top card of your library any time. You may cast Dragon spells from the top of your library. 1/4
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