Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Oko's Accomplices

2U · Creature — Faerie

Flying 2/3

Similar cards

Color identity:
NameManaTypeText
Grey Knight Paragon 4WCreature — Astartes Knight Flash Rites of Banishment — When Grey Knight Paragon enters the battlefield, destroy target attacking creature. If that creature is a Demon, exile it instead. 4/4
Guul Draz Vampire BCreature — Vampire Rogue As long as an opponent has 10 or less life, Guul Draz Vampire gets +2/+1 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) 1/1
Sage of the Falls 4UCreature — Merfolk Wizard Whenever Sage of the Falls or another non-Human creature enters the battlefield under your control, you may draw a card. If you do, discard a card. 2/5
Archers of Qarsi 3GCreature — Naga Archer Defender Reach (This creature can block creatures with flying.) 5/2
Lord of Atlantis UUCreature — Merfolk Other Merfolk get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.) 2/2
Venomcrawler 3BArtifact Creature — Demon Lifelink Devourer of Souls — Whenever another creature dies, put a +1/+1 counter on Venomcrawler. 2/2
Profaner of the Dead 3UCreature — Naga Wizard Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Profaner of the Dead exploits a creature, return to their owners' hands all creatures your opponents control with toughness less than the exploited creature's toughness. 3/3
Cunning Lethemancer 2BCreature — Human Wizard At the beginning of your upkeep, each player discards a card. 2/2
Klement, Life Acolyte 1WWLegendary Creature — Tiefling Cleric Lifelink When this creature specializes, you get a one-time boon with "When you cast a creature spell, that creature enters the battlefield with a lifelink counter on it." 3/3
Ghosthelm Courier 2UCreature — Human Wizard You may choose not to untap Ghosthelm Courier during your untap step. {2}{U}, {T}: Target Wizard creature gets +2/+2 and has shroud for as long as Ghosthelm Courier remains tapped. (It can't be the target of spells or abilities.) 2/1
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