Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Old Guard

1W · Artifact Creature — Cyborg Soldier

{W}, {T}: Tap target creature without reminder text. (Reminder text is still any italicized text in parentheses that explains rules you already know.) 2/1

Similar cards

Color identity:
NameManaTypeText
Memorial to Glory Land Memorial to Glory enters the battlefield tapped. {T}: Add {W}. {3}{W}, {T}, Sacrifice Memorial to Glory: Create two 1/1 white Soldier creature tokens.
Cho-Arrim Bruiser 5WCreature — Ogre Rebel Whenever Cho-Arrim Bruiser attacks, you may tap up to two target creatures. 3/4
Quarum Trench Gnomes 3RCreature — Gnome {T}: If target Plains is tapped for mana, it produces colorless mana instead of white mana. (This effect lasts indefinitely.) 1/1
Royal Assassin 1BBCreature — Human Assassin {T}: Destroy target tapped creature. 1/1
Horned Loch-Whale 4UUCreature — Whale Flash Ward {2} Horned Loch-Whale enters the battlefield tapped unless it's your turn. 6/6
Kitesail Cleric WCreature — Kor Cleric Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) Flying When Kitesail Cleric enters the battlefield, if it was kicked, tap up to two target creatures. 1/1
Invasion of Kamigawa 3UBattle — Siege (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Kamigawa enters the battlefield, tap target artifact or creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Forensic Researcher 2UCreature — Merfolk Detective {T}: Untap another target permanent you control. {T}, Collect evidence 3: Tap target creature you don't control. (To collect evidence 3, exile cards with total mana value 3 or greater from your graveyard.) 1/3
Time of Ice 3UEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Tap target creature an opponent controls. It doesn't untap during its controller's untap step for as long as you control Time of Ice. III — Return all tapped creatures to their owners' hands.
Kor Line-Slinger 1WCreature — Kor Scout {T}: Tap target creature with power 3 or less. 0/1
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