Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Old Guard

1W · Artifact Creature — Cyborg Soldier

{W}, {T}: Tap target creature without reminder text. (Reminder text is still any italicized text in parentheses that explains rules you already know.) 2/1

Similar cards

Color identity:
NameManaTypeText
Magmatic Chasm 1RSorcery Creatures without flying can't block this turn.
Seismic Stomp 1RSorcery Creatures without flying can't block this turn.
Arid Archway Land — Desert Arid Archway enters the battlefield tapped. When Arid Archway enters the battlefield, return a land you control to its owner's hand. If another Desert was returned this way, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) {T}: Add {C}{C}.
Dwarven Armory 2RREnchantment {2}, Sacrifice a land: Put a +2/+2 counter on target creature. Activate only during any upkeep step.
Stormcage Containment Facility Plane — Unknown Planet Each creature card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.) Whenever chaos ensues, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
Angler Drake 4UUCreature — Drake Flying When Angler Drake enters the battlefield, you may return target creature to its owner's hand. 4/4
Hammerheim Legendary Land {T}: Add {R}. {T}: Target creature loses all landwalk abilities until end of turn.
Alaborn Veteran 2WCreature — Human Knight {T}: Target creature gets +2/+2 until end of turn. Activate only during your turn, before attackers are declared. 2/2
Gryffwing Cavalry 3WCreature — Human Knight Flying Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Whenever Gryffwing Cavalry attacks, you may pay {1}{W}. If you do, target attacking creature without flying gains flying until end of turn. 2/2
Reinforcements WInstant Put up to three target creature cards from your graveyard on top of your library.
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