M:tG card similarity search
2BG · Legendary Creature — Treefolk
Old Man Willow's power and toughness are each equal to the number of lands you control. Whenever Old Man Willow attacks, you may sacrifice another creature or a token. When you do, target creature an opponent controls gets -2/-2 until end of turn. */*
Name | Mana | Type | Text |
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Tooth Collector | 2B | Creature — Human Rogue | When Tooth Collector enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn. Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, target creature that player controls gets -1/-1 until end of turn. 3/2 |
Doubtless One | 3W | Creature — Cleric Avatar | Doubtless One's power and toughness are each equal to the number of Clerics on the battlefield. Whenever Doubtless One deals damage, you gain that much life. */* |
Lost Order of Jarkeld | 2WW | Creature — Human Knight | As Lost Order of Jarkeld enters the battlefield, choose an opponent. Lost Order of Jarkeld's power and toughness are each equal to 1 plus the number of creatures the chosen player controls. 1+*/1+* |
Zealous Persecution | WB | Instant | Until end of turn, creatures you control get +1/+1 and creatures your opponents control get -1/-1. |
Noxious Ghoul | 3BB | Creature — Zombie | Whenever Noxious Ghoul or another Zombie enters the battlefield, all non-Zombie creatures get -1/-1 until end of turn. 3/3 |
Plague Rats | 2B | Creature — Rat | Plague Rats's power and toughness are each equal to the number of creatures named Plague Rats on the battlefield. */* |
People of the Woods | GG | Creature — Human | People of the Woods's toughness is equal to the number of Forests you control. 1/* |
Maro | 2GG | Creature — Elemental | Maro's power and toughness are each equal to the number of cards in your hand. */* |
Haunter of Nightveil | 3UB | Creature — Spirit | Creatures your opponents control get -1/-0. 3/4 |
Chupacabra Echo | 2BB | Creature — Beast Horror Spirit | Fathomless descent — When Chupacabra Echo enters the battlefield, target creature an opponent controls gets -X/-X until end of turn, where X is the number of permanent cards in your graveyard. 3/2 |