M:tG card similarity search
3BB · Creature — Vampyre
Flying Old-Fashioned Vampire gets +2/+2 and has deathtouch as long as it's dark outdoors. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Chilling Shade | 2B | Snow Creature — Shade | Flying {S}: Chilling Shade gets +1/+1 until end of turn. ({S} can be paid with one mana from a snow source.) 1/1 |
Drifting Shade | 3B | Creature — Shade | Flying {B}: Drifting Shade gets +1/+1 until end of turn. 1/1 |
Nightwing Shade | 4B | Creature — Shade | Flying {1}{B}: Nightwing Shade gets +1/+1 until end of turn. 2/2 |
Tattered Apparition | 3B | Creature — Shade | Flying {1}{B}: Tattered Apparition gets +1/+1 until end of turn. 2/2 |
Vigilant Sentry | 1WW | Creature — Human Nomad | Threshold — As long as seven or more cards are in your graveyard, Vigilant Sentry gets +1/+1 and has "{T}: Target attacking or blocking creature gets +3/+3 until end of turn." 2/2 |
Serra's Embrace | 2WW | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and has flying and vigilance. |
Treacherous Werewolf | 2B | Creature — Werewolf Minion | Threshold — As long as seven or more cards are in your graveyard, Treacherous Werewolf gets +2/+2 and has "When Treacherous Werewolf dies, you lose 4 life." 2/2 |
Crashing Centaur | 4GG | Creature — Centaur | {G}, Discard a card: Crashing Centaur gains trample until end of turn. Threshold — As long as seven or more cards are in your graveyard, Crashing Centaur gets +2/+2 and has shroud. (It can't be the target of spells or abilities.) 3/4 |
Garrison Sergeant | 3RW | Creature — Viashino Soldier | Garrison Sergeant has double strike as long as you control a Gate. 3/3 |
Radiant Essence | 1GW | Creature — Spirit | Radiant Essence gets +1/+2 as long as an opponent controls a black permanent. 2/3 |