M:tG card similarity search
GGG · Creature — Troll Warrior
Trample When Old-Growth Troll dies, if it was a creature, return it to the battlefield. It's an Aura enchantment with enchant Forest you control and "Enchanted Forest has '{T}: Add {G}{G}' and '{1}, {T}, Sacrifice this land: Create a tapped 4/4 green Troll Warrior creature token with trample.'" 4/4
Name | Mana | Type | Text |
---|---|---|---|
Staggering Size | 1G | Instant | Target creature gets +3/+3 and gains trample until end of turn. |
Tread Upon | 1G | Instant | Target creature gets +2/+2 and gains trample until end of turn. |
Unnatural Predation | G | Instant | Target creature gets +1/+1 and gains trample until end of turn. |
Lovisa Coldeyes | 3RR | Legendary Creature — Human | Each creature that's a Barbarian, a Warrior, or a Berserker gets +2/+2 and has haste. 3/3 |
Rock Badger | 4R | Creature — Badger Beast | Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) 3/3 |
Launch | 1U | Enchantment — Aura | Enchant creature Enchanted creature has flying. When Launch is put into a graveyard from the battlefield, return Launch to its owner's hand. |
Sightless Brawler | 1W | Enchantment Creature — Human Warrior | Bestow {4}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Sightless Brawler can't attack alone. Enchanted creature gets +3/+2 and can't attack alone. 3/2 |
Mogg Infestation | 3RR | Sorcery | Destroy all creatures target player controls. For each creature that died this way, that player creates two 1/1 red Goblin creature tokens. |
Herd Migration | 6G | Sorcery | Domain — Create a 3/3 green Beast creature token for each basic land type among lands you control. {1}{G}, Discard Herd Migration: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You gain 3 life. |
Mesmerizing Dose | 1UU | Enchantment — Aura | Enchant creature When Mesmerizing Dose enters the battlefield, tap enchanted creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Enchanted creature doesn't untap during its controller's untap step. |