Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Omen Machine

6 · Artifact

Players can't draw cards. At the beginning of each player's draw step, that player exiles the top card of their library. If it's a land card, the player puts it onto the battlefield. Otherwise, the player casts it without paying its mana cost if able.

Similar cards

Color identity:
NameManaTypeText
Ashiok, Sculptor of Fears 4UBLegendary Planeswalker — Ashiok [+2]: Draw a card. Each player mills two cards. [−5]: Put target creature card from a graveyard onto the battlefield under your control. [−11]: Gain control of all creatures target opponent controls. Loyalty 4
Topiary Stomper 1GGCreature — Plant Dinosaur Vigilance When Topiary Stomper enters the battlefield, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Topiary Stomper can't attack or block unless you control seven or more lands. 4/4
Mortuary 3BEnchantment Whenever a creature is put into your graveyard from the battlefield, put that card on top of your library.
Llanowar Scout 1GCreature — Elf Scout {T}: You may put a land card from your hand onto the battlefield. 1/3
Dream Halls 3UUEnchantment Rather than pay the mana cost for a spell, its controller may discard a card that shares a color with that spell.
Transmute Artifact UUSorcery Sacrifice an artifact. If you do, search your library for an artifact card. If that card's mana value is less than or equal to the sacrificed artifact's mana value, put it onto the battlefield. If it's greater, you may pay {X}, where X is the difference. If you do, put it onto the battlefield. If you don't, put it into its owner's graveyard. Then shuffle.
Tovolar's Magehunter Creature — Werewolf Whenever an opponent casts a spell, Tovolar's Magehunter deals 2 damage to that player. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Tovolar's Magehunter. 5/5
Keep Watch 2UInstant Draw a card for each attacking creature.
Doomsday BBBSorcery Search your library and graveyard for five cards and exile the rest. Put the chosen cards on top of your library in any order. You lose half your life, rounded up.
Risky Move 3RRREnchantment At the beginning of each player's upkeep, that player gains control of Risky Move. When you gain control of Risky Move from another player, choose a creature you control and an opponent. Flip a coin. If you lose the flip, that opponent gains control of that creature.
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