Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Omen of Fire

3RR · Instant

Return all Islands to their owners' hands. Each player sacrifices a Plains or a white permanent for each white permanent they control.

Similar cards

Color identity:
NameManaTypeText
Atzocan Seer 1GWCreature — Human Druid {T}: Add one mana of any color. Sacrifice Atzocan Seer: Return target Dinosaur card from your graveyard to your hand. 2/3
Buried in the Garden 2GWEnchantment — Aura Enchant land When Buried in the Garden enters the battlefield, exile target nonland permanent you don't control until Buried in the Garden leaves the battlefield. Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Displaced Dinosaurs 5GGCreature — Dinosaur As a historic permanent enters the battlefield under your control, it becomes a 7/7 Dinosaur creature in addition to its other types. (Artifacts, legendaries, and Sagas are historic.) 7/7
Slayer's Plate 3Artifact — Equipment Equipped creature gets +4/+2. Whenever equipped creature dies, if it was a Human, create a 1/1 white Spirit creature token with flying. Equip {3}
Darkheart Sliver BGCreature — Sliver All Slivers have "Sacrifice this permanent: You gain 3 life." 2/2
Art Appreciation 1RSorcery Put an art sticker on a nonland permanent you own. Then ask a person outside the game to rate its new art on a scale from 1 to 5, where 5 is the best. When they rate the art, up to that many target creatures can't block this turn.
The Caldaia Plane — Capenna Creature spells you cast from your hand have blitz {3}. (If you cast a spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) Whenever chaos ensues, return target creature card from your graveyard to your hand.
Ghostly Sentinel 4WCreature — Kor Spirit Flying, vigilance 3/3
Dusk Legion Sergeant 1BCreature — Vampire Soldier Menace {1}{B}, Sacrifice Dusk Legion Sergeant: Each nontoken Vampire creature you control gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 2/2
Blacksmith's Skill WInstant Target permanent gains hexproof and indestructible until end of turn. If it's an artifact creature, it gets +2/+2 until end of turn.
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