Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Omen of the Sun

2W · Enchantment

Flash When Omen of the Sun enters the battlefield, create two 1/1 white Human Soldier creature tokens and you gain 2 life. {2}{W}, Sacrifice Omen of the Sun: Scry 2.

Similar cards

Color identity:
NameManaTypeText
Merfolk Raiders 1UCreature — Merfolk Soldier Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) 2/3
Alora, Cheerful Mastermind 3WULegendary Creature — Halfling Rogue Whenever you attack, up to one target attacking creature can't be blocked this turn. At the beginning of the next end step, return that creature to its owner's hand. If you do, create a 1/1 white Soldier creature token. 4/4
Rapacious Dragon 4RCreature — Dragon Flying When Rapacious Dragon enters the battlefield, create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") 3/3
Renewing Dawn 1WSorcery You gain 2 life for each Mountain target opponent controls.
Scheming Aspirant 1BCreature — Phyrexian Advisor Whenever you proliferate, each opponent loses 2 life and you gain 2 life. 1/3
Aerial Responder 1WWCreature — Dwarf Soldier Flying, vigilance, lifelink 2/3
Yotian Tactician 2WUCreature — Human Soldier Other Soldiers you control get +1/+1. 3/4
Rhox Maulers 4GCreature — Rhino Soldier Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.) 4/4
Sanctum Seeker 2BBCreature — Vampire Knight Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life. 3/4
Intimidation Campaign 1UBEnchantment When Intimidation Campaign enters the battlefield, each opponent loses 1 life, you gain 1 life, and you draw a card. Whenever you commit a crime, you may return Intimidation Campaign to its owner's hand. (It returns only from the battlefield. Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Page 123