M:tG card similarity search
3G · Enchantment
When Omenpath Journey enters the battlefield, search your library for up to five land cards that have different names, exile them, then shuffle. At the beginning of your end step, choose a card at random exiled with Omenpath Journey and put it onto the battlefield tapped.
Name | Mana | Type | Text |
---|---|---|---|
Temple of Malady | Land | Temple of Malady enters the battlefield tapped. When Temple of Malady enters the battlefield, scry 1. {T}: Add {B} or {G}. | |
Temple of Malice | Land | Temple of Malice enters the battlefield tapped. When Temple of Malice enters the battlefield, scry 1. {T}: Add {B} or {R}. | |
Temple of Mystery | Land | Temple of Mystery enters the battlefield tapped. When Temple of Mystery enters the battlefield, scry 1. {T}: Add {G} or {U}. | |
Temple of Plenty | Land | Temple of Plenty enters the battlefield tapped. When Temple of Plenty enters the battlefield, scry 1. {T}: Add {G} or {W}. | |
Temple of Silence | Land | Temple of Silence enters the battlefield tapped. When Temple of Silence enters the battlefield, scry 1. {T}: Add {W} or {B}. | |
Temple of Triumph | Land | Temple of Triumph enters the battlefield tapped. When Temple of Triumph enters the battlefield, scry 1. {T}: Add {R} or {W}. | |
Angel of Condemnation | 2WW | Creature — Angel | Flying, vigilance {2}{W}, {T}: Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step. {2}{W}, {T}, Exert Angel of Condemnation: Exile another target creature until Angel of Condemnation leaves the battlefield. (An exerted creature won't untap during your next untap step.) 3/3 |
Hellspark Elemental | 1R | Creature — Elemental | Trample, haste At the beginning of the end step, sacrifice Hellspark Elemental. Unearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 3/1 |
Living Wish | 1G | Sorcery | You may reveal a creature or land card you own from outside the game and put it into your hand. Exile Living Wish. |
Gut, Zealous Fanatic | 4RRW | Legendary Creature — Goblin Shaman | When this creature specializes, create two tokens that are copies of a creature card exiled with this creature, except they're 2/2 and have haste. Sacrifice them at the beginning of your next end step. 5/4 |