M:tG card similarity search
1U · Creature — Human Wizard
When Omenspeaker enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) 1/3
Name | Mana | Type | Text |
---|---|---|---|
Erratic Visionary | 1U | Creature — Human Wizard | {1}{U}, {T}: Draw a card, then discard a card. 1/3 |
Facet Reader | 1U | Creature — Human Wizard | {1}, {T}: Draw a card, then discard a card. 1/2 |
Research Assistant | 1U | Creature — Human Wizard | {3}{U}, {T}: Draw a card, then discard a card. 1/3 |
Teferi's Protege | 2U | Creature — Human Wizard | {1}{U}, {T}: Draw a card, then discard a card. 2/3 |
Thought Courier | 1U | Creature — Human Wizard | {T}: Draw a card, then discard a card. 1/1 |
Storm Entity | 1R | Creature — Elemental | Haste Storm Entity enters the battlefield with a +1/+1 counter on it for each other spell cast this turn. 1/1 |
Homarid Explorer | 3U | Creature — Homarid Scout | When Homarid Explorer enters the battlefield, target player mills four cards. 3/3 |
Glamorous Outlaw | 3UBR | Creature — Vampire Rogue | When Glamorous Outlaw enters the battlefield, it deals 2 damage to each opponent and you scry 2. {2}, Exile Glamorous Outlaw from your hand: Target land gains "{T}: Add {U}, {B}, or {R}" until Glamorous Outlaw is cast from exile. You may cast Glamorous Outlaw for as long as it remains exiled. 4/5 |
Sea Gate | Land — Gate | Sea Gate enters the battlefield tapped. As Sea Gate enters the battlefield, choose a color other than blue. {T}: Add {U} or one mana of the chosen color. | |
Thriving Isle | Land | Thriving Isle enters the battlefield tapped. As Thriving Isle enters the battlefield, choose a color other than blue. {T}: Add {U} or one mana of the chosen color. |