Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Omnibian

1GGU · Creature — Frog

{T}: Target creature becomes a Frog with base power and toughness 3/3 until end of turn. 3/3

Similar cards

Color identity:
NameManaTypeText
Veil of Birds UEnchantment When an opponent casts a spell, if Veil of Birds is an enchantment, Veil of Birds becomes a 1/1 Bird creature with flying.
Majestic Metamorphosis 2UInstant Until end of turn, target artifact or creature becomes a 4/4 Angel artifact creature and gains flying. Draw a card.
Triumph of Ferocity 2GEnchantment At the beginning of your upkeep, draw a card if you control the creature with the greatest power or tied for the greatest power.
Hallowed Haunting 2WWEnchantment As long as you control seven or more enchantments, creatures you control have flying and vigilance. Whenever you cast an enchantment spell, create a white Spirit Cleric creature token with "This creature's power and toughness are each equal to the number of Spirits you control."
The Master, Mesmerist 2UBLegendary Creature — Time Lord Rogue {T}: Target creature an opponent controls with power less than or equal to The Master's power gains skulk until end of turn. Goad it. (A creature with skulk can't be blocked by creatures with greater power.) Whenever a creature with skulk deals combat damage to one of your opponents, put a +1/+1 counter on The Master and draw a card. 3/3
Mistform Stalker 1UCreature — Illusion {1}: Mistform Stalker becomes the creature type of your choice until end of turn. {2}{U}{U}: Mistform Stalker gets +2/+2 and gains flying until end of turn. 1/1
Mistform Seaswift 3UCreature — Illusion Flying {1}: Mistform Seaswift becomes the creature type of your choice until end of turn. Morph {1}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/1
Mistform Shrieker 3UUCreature — Illusion Flying {1}: Mistform Shrieker becomes the creature type of your choice until end of turn. Morph {3}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/3
Lifespark Spellbomb 1Artifact {G}, Sacrifice Lifespark Spellbomb: Until end of turn, target land becomes a 3/3 creature that's still a land. {1}, Sacrifice Lifespark Spellbomb: Draw a card.
Lavaclaw Reaches Land Lavaclaw Reaches enters the battlefield tapped. {T}: Add {B} or {R}. {1}{B}{R}: Until end of turn, Lavaclaw Reaches becomes a 2/2 black and red Elemental creature with "{X}: This creature gets +X/+0 until end of turn." It's still a land.
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