M:tG card similarity search
8RR · Artifact Creature — Clown Robot
Affinity for Clowns (This spell costs {1} less to cast for each Clown you control.) Trample 7/7
Name | Mana | Type | Text |
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Pathbreaker Wurm | 4GG | Creature — Wurm | Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Pathbreaker Wurm is paired with another creature, both creatures have trample. 6/4 |
Excavation Mole | 2G | Creature — Mole | Trample When Excavation Mole enters the battlefield, mill three cards. 3/3 |
Tyrranax Rex | 4GGG | Creature — Phyrexian Dinosaur | This spell can't be countered. Trample, ward {4}, haste Toxic 4 (Players dealt combat damage by this creature also get four poison counters.) 8/8 |
Bottle Golems | 4 | Artifact Creature — Golem | Trample When Bottle Golems dies, you gain life equal to its power. 3/3 |
Wyll of the Fey Pact | 3RRG | Legendary Creature — Human Warlock | When this creature specializes, you may sacrifice another creature or an artifact. If you do, Wyll of the Fey Pact perpetually gets +3/+3 and gains trample. 5/5 |
Strength in Numbers | 1G | Instant | Until end of turn, target creature gains trample and gets +X/+X, where X is the number of attacking creatures. |
Guardian of the Ages | 7 | Artifact Creature — Golem | Defender (This creature can't attack.) When a creature attacks you or a planeswalker you control, if Guardian of the Ages has defender, it loses defender and gains trample. 7/7 |
Voltaic Brawler | RG | Creature — Human Warrior | When Voltaic Brawler enters the battlefield, you get {E}{E} (two energy counters). Whenever Voltaic Brawler attacks, you may pay {E}. If you do, it gets +1/+1 and gains trample until end of turn. 3/2 |
Horizon Chimera | 2GU | Creature — Chimera | Flash Flying, trample Whenever you draw a card, you gain 1 life. 3/2 |
Dodgy Jalopy | 2G | Artifact — Vehicle | Trample Dodgy Jalopy's power is equal to the highest mana value among creatures you control. Crew 3 Scavenge {2}{G} ({2}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) */5 |