M:tG card similarity search
4R · Creature — Ogre Spirit
Reach {T}: Onakke Javelineer deals 2 damage to target player or battle. 5/4
Name | Mana | Type | Text |
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Jovial Evil | 2B | Sorcery | Jovial Evil deals X damage to target opponent, where X is twice the number of white creatures that player controls. |
Turret Ogre | 3R | Creature — Ogre Warrior | Reach (This creature can block creatures with flying.) When Turret Ogre enters the battlefield, if you control another creature with power 4 or greater, Turret Ogre deals 2 damage to each opponent. 4/3 |
Tainted Specter | 3B | Creature — Specter | Flying {1}{B}{B}, {T}: Target player discards a card unless they put a card from their hand on top of their library. If that player discards a card this way, Tainted Specter deals 1 damage to each creature and each player. Activate only as a sorcery. 2/2 |
Burning-Tree Shaman | 1RG | Creature — Centaur Shaman | Whenever a player activates an ability that isn't a mana ability, Burning-Tree Shaman deals 1 damage to that player. 3/4 |
Lost Soul | 1BB | Creature — Spirit Minion | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 2/1 |
Acolyte of the Inferno | 2R | Creature — Human Monk | Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) Whenever Acolyte of the Inferno becomes blocked by a creature, it deals 2 damage to that creature. 3/1 |
Kindly Ancestor | 2W | Creature — Spirit | Lifelink Disturb {1}{W} (You may cast this card from your graveyard transformed for its disturb cost.) 2/3 |
Accursed Spirit | 3B | Creature — Spirit | Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) 3/2 |
Farbog Revenant | 2B | Creature — Spirit | Skulk (This creature can't be blocked by creatures with greater power.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) 1/3 |
Eelectrocute | 1R | Instant | Eelectrocute deals 2 damage to any target. You may cast Eelectrocute from your graveyard as long as you've rolled a 6 this turn. If you cast Eelectrocute this way and it would be put into your graveyard, exile it instead. |