M:tG card similarity search
1G · Instant
If this spell is the first spell you've cast this game, you may cast it without paying its mana cost. Look at the top five cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
| Name | Mana | Type | Text |
|---|---|---|---|
| Miming Slime | 2G | Sorcery | Create an X/X green Ooze creature token, where X is the greatest power among creatures you control. |
| Leyline Dowser | 2 | Artifact | {1}, {T}: Mill a card. You may put an instant or sorcery card milled this way into your hand. Tap an untapped legendary creature you control: Untap Leyline Dowser. |
| Corpse Lunge | 2B | Instant | As an additional cost to cast this spell, exile a creature card from your graveyard. Corpse Lunge deals damage equal to the exiled card's power to target creature. |
| Flight Spellbomb | 1 | Artifact | {T}, Sacrifice Flight Spellbomb: Target creature gains flying until end of turn. When Flight Spellbomb is put into a graveyard from the battlefield, you may pay {U}. If you do, draw a card. |
| Piston-Fist Cyclops | 1U/RU/R | Creature — Cyclops | Defender As long as you've cast an instant or sorcery spell this turn, Piston-Fist Cyclops can attack as though it didn't have defender. 4/3 |
| Tempest Hart | 3G | Creature — Elemental Elk | Trample Whenever you cast a spell with mana value 5 or greater, put a +1/+1 counter on Tempest Hart. 3/4 |
| How Is This a Par Three?! | 2UU | Enchantment | Whenever you cast a spell, you may have target player mill X cards, where X is the number of words in that spell's name. |
| Anthousa, Setessan Hero | 3GG | Legendary Creature — Human Warrior | Heroic — Whenever you cast a spell that targets Anthousa, Setessan Hero, up to three target lands you control each become 2/2 Warrior creatures until end of turn. They're still lands. 4/5 |
| Skyfire Kirin | 2RR | Legendary Creature — Kirin Spirit | Flying Whenever you cast a Spirit or Arcane spell, you may gain control of target creature with that spell's mana value until end of turn. 3/3 |
| Ghost Quarter | Land | {T}: Add {C}. {T}, Sacrifice Ghost Quarter: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle. |