M:tG card similarity search
1W · Creature — Human Cleric Ally
Cohort — {T}, Tap an untapped Ally you control: You gain 2 life. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Numai Outcast | 3B | Creature — Human Samurai | Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) {B}, Pay 5 life: Regenerate Numai Outcast. 1/1 |
Gerrard Capashen | 3WW | Legendary Creature — Human Soldier | At the beginning of your upkeep, you gain 1 life for each card in target opponent's hand. {3}{W}: Tap target creature. Activate only if Gerrard Capashen is attacking. 3/4 |
Celestial Force | 5WWW | Creature — Elemental | At the beginning of each upkeep, you gain 3 life. 7/7 |
Contemplation | 1WW | Enchantment | Whenever you cast a spell, you gain 1 life. |
Curse of the Forsaken | 2W | Enchantment — Aura Curse | Enchant player Whenever a creature attacks enchanted player, its controller gains 1 life. |
Moonlit Wake | 2W | Enchantment | Whenever a creature dies, you gain 1 life. |
False Cure | BB | Instant | Until end of turn, whenever a player gains life, that player loses 2 life for each 1 life they gained. |
Sol'kanar the Swamp King | 2UBR | Legendary Creature — Demon | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) Whenever a player casts a black spell, you gain 1 life. 5/5 |
Polluted Bonds | 3BB | Enchantment | Whenever a land enters the battlefield under an opponent's control, that player loses 2 life and you gain 2 life. |
Bargain | 2W | Sorcery | Target opponent draws a card. You gain 7 life. |