M:tG card similarity search
2BB · Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — The Ring tempts you, then each player mills cards equal to your Ring-bearer's power. II — Destroy all nonlegendary creatures. III — Each opponent loses 1 life for each creature card in that player's graveyard.
Name | Mana | Type | Text |
---|---|---|---|
Bane, Lord of Darkness | 1WUB | Legendary Creature — God | As long as your life total is less than or equal to half your starting life total, Bane, Lord of Darkness has indestructible. Whenever another nontoken creature you control dies, target opponent may have you draw a card. If they don't, you may put a creature card with equal or lesser toughness from your hand onto the battlefield. 5/2 |
Fracturing Gust | 2G/WG/WG/W | Instant | Destroy all artifacts and enchantments. You gain 2 life for each permanent destroyed this way. |
Malakir Rebirth | B | Instant | Choose target creature. You lose 2 life. Until end of turn, that creature gains "When this creature dies, return it to the battlefield tapped under its owner's control." |
Silumgar Assassin | 1B | Creature — Human Assassin | Creatures with power greater than Silumgar Assassin's power can't block it. Megamorph {2}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When Silumgar Assassin is turned face up, destroy target creature with power 3 or less an opponent controls. 2/1 |
Soldevi Sentry | 1 | Artifact Creature — Soldier | {1}: Choose target opponent. Regenerate Soldevi Sentry. When it regenerates this way, that player may draw a card. 1/1 |
Mournwillow | 1BG | Creature — Plant Skeleton | Haste Delirium — When Mournwillow enters the battlefield, if there are four or more card types among cards in your graveyard, creatures with power 2 or less can't block this turn. 3/2 |
Pulsemage Advocate | 2W | Creature — Human Cleric | {T}: Return three target cards from an opponent's graveyard to their hand. Return target creature card from your graveyard to the battlefield. 1/3 |
Thieves' Guild Enforcer | B | Creature — Human Rogue | Flash Whenever Thieves' Guild Enforcer or another Rogue enters the battlefield under your control, each opponent mills two cards. As long as an opponent has eight or more cards in their graveyard, Thieves' Guild Enforcer gets +2/+1 and has deathtouch. 1/1 |
Drowner Initiate | U | Creature — Merfolk Wizard | Whenever a player casts a blue spell, you may pay {1}. If you do, target player mills two cards. 1/1 |
Angel's Feather | 2 | Artifact | Whenever a player casts a white spell, you may gain 1 life. |