M:tG card similarity search
2WB · Enchantment — Aura
Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life.
Name | Mana | Type | Text |
---|---|---|---|
Green Ward | W | Enchantment — Aura | Enchant creature Enchanted creature has protection from green. This effect doesn't remove Green Ward. |
Thran Turbine | 1 | Artifact | At the beginning of your upkeep, you may add {C}{C}. You can't spend this mana to cast spells. |
Ashnod the Uncaring | 2UBR | Legendary Creature — Human Artificer | Deathtouch Whenever you activate an ability of an artifact or creature that isn't a mana ability, if one or more permanents were sacrificed to activate it, you may copy that ability. You may choose new targets for the copy. (Sacrificing an artifact for mana to activate an ability doesn't count.) 1/4 |
Visara the Dreadful | 3BBB | Legendary Creature — Gorgon | Flying {T}: Destroy target creature. It can't be regenerated. 5/5 |
Martyred Rusalka | W | Creature — Spirit | {W}, Sacrifice a creature: Target creature can't attack this turn. 1/1 |
Gwafa Hazid, Profiteer | 1WU | Legendary Creature — Human Rogue | {W}{U}, {T}: Put a bribery counter on target creature you don't control. Its controller draws a card. Creatures with bribery counters on them can't attack or block. 2/2 |
Volrath's Gardens | 1G | Enchantment | {2}, Tap an untapped creature you control: You gain 2 life. Activate only as a sorcery. |
Arco-Flagellant | 2B | Creature — Human | Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) Arco-Flagellant can't block. Endurant — Pay 3 life: Arco-Flagellant gains indestructible until end of turn. 3/1 |
Doom Foretold | 2WB | Enchantment | At the beginning of each player's upkeep, that player sacrifices a nonland, nontoken permanent. If that player can't, they discard a card, they lose 2 life, you draw a card, you gain 2 life, you create a 2/2 white Knight creature token with vigilance, then you sacrifice Doom Foretold. |
Crossway Vampire | 1RR | Creature — Vampire | When Crossway Vampire enters the battlefield, target creature can't block this turn. 3/2 |