Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

One with Nature

G · Enchantment — Aura

Enchant creature Whenever enchanted creature deals combat damage to a player, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Similar cards

Color identity:
NameManaTypeText
Leshrac's Rite BEnchantment — Aura Enchant creature Enchanted creature has swampwalk. (It can't be blocked as long as defending player controls a Swamp.)
Audacious Reshapers 2RCreature — Human Artificer {T}, Sacrifice an artifact: Reveal cards from the top of your library until you reveal an artifact card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Audacious Reshapers deals damage to you equal to the number of cards revealed this way. 3/3
Grinning Totem 4Artifact {2}, {T}, Sacrifice Grinning Totem: Search target opponent's library for a card and exile it. Then that player shuffles. Until the beginning of your next upkeep, you may play that card. At the beginning of your next upkeep, if you haven't played it, put it into its owner's graveyard.
Plunderer's Prize XUSorcery Seek a nonland artifact card with mana value X or less and put it onto the battlefield. If a card with mana value less than X is put onto the battlefield this way, this spell perpetually gains "This spell costs {1} more to cast," then return this spell to its owner's hand.
Rageform 2RREnchantment When Rageform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Rageform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)
Spore Burst 3GSorcery Domain — Create a 1/1 green Saproling creature token for each basic land type among lands you control.
Othelm, Sigardian Outcast 1GWLegendary Creature — Human {2}, {T}: Choose target creature card in your graveyard that was put there from the battlefield this turn. Return it to the battlefield tapped. Friends forever (You can have two commanders if both have friends forever.) 2/2
Aggressive Crag Land At the beginning of your combat step, tap Aggressive Crag. {T}: Add {R} or {W}.
Maze's Mantle 2GEnchantment — Aura Flash Enchant creature When Maze's Mantle enters the battlefield, if enchanted creature has toxic, that creature gains hexproof until end of turn. Enchanted creature gets +2/+2.
Spirit Away 5UUEnchantment — Aura Enchant creature You control enchanted creature. Enchanted creature gets +2/+2 and has flying.
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