Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

One with Nothing

B · Instant

Discard your hand.

Similar cards

Color identity:
NameManaTypeText
Lady of Laughter 3WWCreature — Faerie Noble Flying Celebration — At the beginning of your end step, if two or more nonland permanents entered the battlefield under your control this turn, draw a card. 4/5
Valor in Akros 3WEnchantment Whenever a creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn.
Perilous Research 1UInstant Draw two cards, then sacrifice a permanent.
Tropical Storm XGSorcery Tropical Storm deals X damage to each creature with flying and 1 additional damage to each blue creature.
Corpulent Corpse 5BCreature — Zombie Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Suspend 5—{B} (Rather than cast this card from your hand, you may pay {B} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) 3/3
Panharmonicon 4Artifact If an artifact or creature entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Skizzik 3RCreature — Elemental Kicker {R} (You may pay an additional {R} as you cast this spell.) Trample, haste At the beginning of the end step, if Skizzik wasn't kicked, sacrifice it. 5/3
Commodore Guff 1URWLegendary Planeswalker — Guff At the beginning of your end step, put a loyalty counter on another target planeswalker you control. [+1]: Create a 1/1 red Wizard creature token with "{T}: Add {R}. Spend this mana only to cast a planeswalker spell." [−3]: You draw X cards and Commodore Guff deals X damage to each opponent, where X is the number of planeswalkers you control. Commodore Guff can be your commander. Loyalty 5
Eelectrocute 1RInstant Eelectrocute deals 2 damage to any target. You may cast Eelectrocute from your graveyard as long as you've rolled a 6 this turn. If you cast Eelectrocute this way and it would be put into your graveyard, exile it instead.
Drogskol Armaments Enchantment — Aura Enchant creature Enchanted creature gets +2/+2. If Drogskol Armaments would be put into a graveyard from anywhere, exile it instead.
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