Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

One with the Kami

3G · Enchantment — Aura

Flash Enchant creature you control Whenever enchanted creature or another modified creature you control dies, create X 1/1 colorless Spirit creature tokens, where X is that creature's power. (Equipment, Auras you control, and counters are modifications.)

Similar cards

Color identity:
NameManaTypeText
Specimen Collector 4UCreature — Vedalken Wizard When Specimen Collector enters the battlefield, create a 1/1 green Squirrel creature token and a 0/3 blue Crab creature token. When Specimen Collector dies, create a token that's a copy of target token you control. 2/1
Nantuko Mentor 2GCreature — Insect Druid {2}{G}, {T}: Target creature gets +X/+X until end of turn, where X is that creature's power. 1/1
A-Pyre-Sledge Arsonist 2RCreature — Viashino Shaman {1}, {T}: Pyre-Sledge Arsonist deals X damage to any target, where X is the number of permanents you've sacrificed this turn. 2/3
Call the Skybreaker 5U/RU/RSorcery Create a 5/5 blue and red Elemental creature token with flying. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Errand of Duty 1WInstant Create a 1/1 white Knight creature token with banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Arek, False Goldwarden WBLegendary Creature — Human Cleric Starting intensity 0 Whenever another creature enters the battlefield under your control, cards you own named Arek, False Goldwarden intensify by 1. {3}{W}{B}, {T}, Sacrifice Arek, False Goldwarden: Target opponent loses X life and you gain X life, where X is Arek's intensity. 2/2
Grakmaw, Skyclave Ravager 1BGLegendary Creature — Hydra Horror Grakmaw, Skyclave Ravager enters the battlefield with three +1/+1 counters on it. Whenever another creature you control dies, if it had a +1/+1 counter on it, put a +1/+1 counter on Grakmaw. When Grakmaw dies, create an X/X black and green Hydra creature token, where X is the number of +1/+1 counters on Grakmaw. 0/0
Prosperity XUSorcery Each player draws X cards.
Mongrel Pack 3GCreature — Dog When Mongrel Pack dies during combat, create four 1/1 green Dog creature tokens. 4/1
Petalmane Baku 1GCreature — Spirit Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Petalmane Baku. {1}, Remove X ki counters from Petalmane Baku: Add X mana of any one color. 1/2
Page 57