Card Codex

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17 May 2024: Card library updated.

Ongoing Investigation

1U · Enchantment

Whenever one or more creatures you control deal combat damage to a player, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") {1}{G}, Exile a creature card from your graveyard: Investigate. You gain 2 life.

Similar cards

Color identity:
NameManaTypeText
Healer of the Glade GCreature — Elemental When Healer of the Glade enters the battlefield, you gain 3 life. 1/2
Timothar, Baron of Bats 4BBLegendary Creature — Vampire Noble Ward—Discard a card. Whenever another nontoken Vampire you control dies, you may pay {1} and exile it. If you do, create a 1/1 black Bat creature token with flying. It gains "When this creature deals combat damage to a player, sacrifice it and return the exiled card to the battlefield tapped." 4/4
Peace Strider 4Artifact Creature — Construct When Peace Strider enters the battlefield, you gain 3 life. 3/3
Ravenous Lindwurm 4GGCreature — Wurm When Ravenous Lindwurm enters the battlefield, you gain 4 life. 6/6
Catlike Curiosity Enchantment — Aura Enchant creature Enchanted creature has "Whenever this creature deals combat damage to a player, draw a card." If Catlike Curiosity would be put into a graveyard from anywhere, exile it instead.
Death or Glory 4WSorcery Separate all creature cards in your graveyard into two piles. Exile the pile of an opponent's choice and return the other to the battlefield.
Creepy Doll 5Artifact Creature — Construct Indestructible Whenever Creepy Doll deals combat damage to a creature, flip a coin. If you win the flip, destroy that creature. 1/1
Latulla's Orders 1REnchantment — Aura Flash Enchant creature Whenever enchanted creature deals combat damage to defending player, you may destroy target artifact that player controls.
Gerrard's Wisdom 2WWSorcery You gain 2 life for each card in your hand.
Presence of the Wise 2WWSorcery You gain 2 life for each card in your hand.
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