M:tG card similarity search
5R · Creature — Demon Spirit
Haste At the beginning of your upkeep, return a red creature you control to its owner's hand. 6/5
Name | Mana | Type | Text |
---|---|---|---|
Eldrazi Monument | 5 | Artifact | Creatures you control get +1/+1 and have flying and indestructible. At the beginning of your upkeep, sacrifice a creature. If you can't, sacrifice Eldrazi Monument. |
Everglades | Land | Everglades enters the battlefield tapped. When Everglades enters the battlefield, sacrifice it unless you return an untapped Swamp you control to its owner's hand. {T}: Add {C}{B}. | |
Scapegoat | W | Instant | As an additional cost to cast this spell, sacrifice a creature. Return any number of target creatures you control to their owner's hand. |
Compelling Deterrence | 1U | Instant | Return target nonland permanent to its owner's hand. Then that player discards a card if you control a Zombie. |
Brilliant Halo | 1W | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+2. When Brilliant Halo is put into a graveyard from the battlefield, return Brilliant Halo to its owner's hand. |
Snapback | 1U | Instant | You may exile a blue card from your hand rather than pay this spell's mana cost. Return target creature to its owner's hand. |
Nurturing Pixie | W | Creature — Faerie Rogue | Flying When Nurturing Pixie enters the battlefield, return up to one target non-Faerie, nonland permanent you control to its owner's hand. If a permanent was returned this way, put a +1/+1 counter on Nurturing Pixie. 1/1 |
Mortal Combat | 2BB | Enchantment | At the beginning of your upkeep, if twenty or more creature cards are in your graveyard, you win the game. |
Jungle Basin | Land | Jungle Basin enters the battlefield tapped. When Jungle Basin enters the battlefield, sacrifice it unless you return an untapped Forest you control to its owner's hand. {T}: Add {C}{G}. | |
Conversion | 2WW | Enchantment | At the beginning of your upkeep, sacrifice Conversion unless you pay {W}{W}. All Mountains are Plains. |