Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

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1W · Sorcery — Adventure

Return target Booster Fun card from your graveyard to your hand.

Similar cards

Color identity:
NameManaTypeText
Dovin's Acuity 1WUEnchantment When Dovin's Acuity enters the battlefield, you gain 2 life and draw a card. Whenever you cast an instant spell during your main phase, you may return Dovin's Acuity to its owner's hand.
Rielle, the Everwise 1URLegendary Creature — Human Wizard Rielle, the Everwise gets +1/+0 for each instant and sorcery card in your graveyard. Whenever you discard one or more cards for the first time each turn, draw that many cards. 0/3
Clear the Mind 2USorcery Target player shuffles their graveyard into their library. Draw a card.
Learn from the Past 3UInstant Target player shuffles their graveyard into their library. Draw a card.
Diminishing Returns 2UUSorcery Each player shuffles their hand and graveyard into their library. You exile the top ten cards of your library. Then each player draws up to seven cards.
Hearth Elemental 5RCreature — Elemental This spell costs {X} less to cast, where X is the number of cards in your graveyard that are instant cards, sorcery cards, and/or have an Adventure. 4/5
Cruel Somnophage 1BCreature — Nightmare Cruel Somnophage's power and toughness are each equal to the number of creature cards in all graveyards. */*
Boneyard Wurm 1GCreature — Wurm Boneyard Wurm's power and toughness are each equal to the number of creature cards in your graveyard. */*
Locust Miser 2BBCreature — Rat Shaman Each opponent's maximum hand size is reduced by two. 2/2
The Biblioplex Land {T}: Add {C}. {2}, {T}: Look at the top card of your library. If it's an instant or sorcery card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard. Activate only if you have exactly zero or seven cards in hand.
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