Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

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1W · Sorcery — Adventure

Return target Booster Fun card from your graveyard to your hand.

Similar cards

Color identity:
NameManaTypeText
Dispersing Orb 3UUEnchantment {3}{U}, Sacrifice a permanent: Return target permanent to its owner's hand.
Crystal Shard 3Artifact {3}, {T} or {U}, {T}: Return target creature to its owner's hand unless its controller pays {1}.
Erratic Portal 4Artifact {1}, {T}: Return target creature to its owner's hand unless its controller pays {1}.
Awoken Horror Creature — Kraken Horror When this creature transforms into Awoken Horror, return all non-Horror creatures to their owners' hands. 7/8
Deep-Sea Terror 4UUCreature — Serpent Deep-Sea Terror can't attack unless there are seven or more cards in your graveyard. 6/6
Geth's Summons 2BBSorcery Return up to one target creature card from your graveyard to the battlefield. Corrupted — For each opponent who has three or more poison counters as you cast this spell, put up to one target creature card from that player's graveyard onto the battlefield under your control.
Urborg Emissary 2BCreature — Human Wizard Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) When Urborg Emissary enters the battlefield, if it was kicked, return target permanent to its owner's hand. 3/1
Araumi of the Dead Tide 1UBLegendary Creature — Merfolk Wizard {T}, Exile cards from your graveyard equal to the number of opponents you have: Target creature card in your graveyard gains encore until end of turn. The encore cost is equal to its mana cost. (Exile the creature card and pay its mana cost: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) 1/4
Peel from Reality 1UInstant Return target creature you control and target creature you don't control to their owners' hands.
Forbidden Crypt 3BBEnchantment If you would draw a card, return a card from your graveyard to your hand instead. If you can't, you lose the game. If a card would be put into your graveyard from anywhere, exile that card instead.
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