M:tG card similarity search
1B · Creature — Human Wizard
{1}{B}: Target creature you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) 2/1
Name | Mana | Type | Text |
---|---|---|---|
Putrid Imp | B | Creature — Zombie Imp | Discard a card: Putrid Imp gains flying until end of turn. Threshold — As long as seven or more cards are in your graveyard, Putrid Imp gets +1/+1 and can't block. 1/1 |
Overgrown Battlement | 1G | Creature — Wall | Defender {T}: Add {G} for each creature you control with defender. 0/4 |
Silent Assassin | BB | Creature — Human Mercenary Assassin | {3}{B}: Destroy target blocking creature at end of combat. 2/1 |
Illusionist's Stratagem | 3U | Instant | Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control. Draw a card. |
Ghor-Clan Wrecker | 3R | Creature — Human Warrior | Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) Menace (This creature can't be blocked except by two or more creatures.) 2/2 |
Sethron, Hurloon General | 3RR | Legendary Creature — Minotaur Warrior | Whenever Sethron, Hurloon General or another nontoken Minotaur enters the battlefield under your control, create a 2/3 red Minotaur creature token. {2}{B/R}: Minotaurs you control get +1/+0 and gain menace and haste until end of turn. ({B/R} can be paid with either {B} or {R}.) 4/4 |
Dread Charge | 3B | Sorcery | Black creatures you control can't be blocked this turn except by black creatures. |
Bold Impaler | R | Creature — Vampire Knight | {2}{R}: Bold Impaler gets +2/+0 until end of turn. 1/2 |
Goblin Sledder | R | Creature — Goblin | Sacrifice a Goblin: Target creature gets +1/+1 until end of turn. 1/1 |
Mogg Raider | R | Creature — Goblin | Sacrifice a Goblin: Target creature gets +1/+1 until end of turn. 1/1 |