Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Oona's Blackguard

1B · Creature — Faerie Rogue

Flying Each other Rogue creature you control enters the battlefield with an additional +1/+1 counter on it. Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, that player discards a card. 1/1

Similar cards

Color identity:
NameManaTypeText
Tervigon X1GCreature — Tyranid Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) Trample Spawn Termagants — Whenever Tervigon deals combat damage to a player, create that many 1/1 green Tyranid creature tokens. 0/0
Angelic Quartermaster 3WWCreature — Angel Soldier Flying When Angelic Quartermaster enters the battlefield, put a +1/+1 counter on each of up to two other target creatures. 3/3
Oppression 1BBEnchantment Whenever a player casts a spell, that player discards a card.
Evolutionary Escalation 1GEnchantment At the beginning of your upkeep, put three +1/+1 counters on target creature you control and three +1/+1 counters on target creature an opponent controls.
Anointer of Valor 5WCreature — Angel Flying Whenever a creature attacks, you may pay {3}. When you do, put a +1/+1 counter on that creature. 3/5
Baloth Packhunter 3GCreature — Beast Trample When Baloth Packhunter enters the battlefield, put two +1/+1 counters on each other creature you control named Baloth Packhunter. 3/3
Brutal Nightstalker 3BBCreature — Nightstalker When Brutal Nightstalker enters the battlefield, you may have target opponent discard a card. 3/2
Marsh Crocodile 2UBCreature — Crocodile When Marsh Crocodile enters the battlefield, return a blue or black creature you control to its owner's hand. When Marsh Crocodile enters the battlefield, each player discards a card. 4/4
Giada, Font of Hope 1WLegendary Creature — Angel Flying, vigilance Each other Angel you control enters the battlefield with an additional +1/+1 counter on it for each Angel you already control. {T}: Add {W}. Spend this mana only to cast an Angel spell. 2/2
Fungal Behemoth 3GCreature — Fungus Fungal Behemoth's power and toughness are each equal to the number of +1/+1 counters on creatures you control. Suspend X—{X}{G}{G}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{G}{G} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) Whenever a time counter is removed from Fungal Behemoth while it's exiled, you may put a +1/+1 counter on target creature. */*
Page 102