M:tG card similarity search
U/B · Creature — Faerie Soldier
Defender, flying Wither (This deals damage to creatures in the form of -1/-1 counters.) 2/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Malcolm, the Eyes | UR | Legendary Creature — Siren Pirate | Flying, haste Whenever you cast your second spell each turn, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 2/2 |
| Palace Jailer | 2WW | Creature — Human Soldier | When Palace Jailer enters the battlefield, you become the monarch. When Palace Jailer enters the battlefield, exile target creature an opponent controls until an opponent becomes the monarch. 2/2 |
| Skulking Ghost | 1B | Creature — Spirit | Flying When Skulking Ghost becomes the target of a spell or ability, sacrifice it. 2/1 |
| Halcyon Glaze | 1UU | Enchantment | Whenever you cast a creature spell, Halcyon Glaze becomes a 4/4 Illusion creature with flying in addition to its other types until end of turn. |
| Sphinx of the Steel Wind | 5WUB | Artifact Creature — Sphinx | Flying, first strike, vigilance, lifelink, protection from red and from green 6/6 |
| Akul the Unrepentant | BBRR | Legendary Creature — Scorpion Dragon Rogue | Flying, trample Sacrifice three other creatures: You may put a creature card from your hand onto the battlefield. Activate only as a sorcery and only once each turn. 5/5 |
| Asha's Favor | 2W | Enchantment — Aura | Enchant creature Enchanted creature has flying, first strike, and vigilance. |
| Drifting Djinn | 4UU | Creature — Djinn | Flying At the beginning of your upkeep, sacrifice Drifting Djinn unless you pay {1}{U}. Cycling {2} ({2}, Discard this card: Draw a card.) 5/5 |
| Master of Diversion | 2W | Creature — Human Scout | Whenever Master of Diversion attacks, tap target creature defending player controls. 2/2 |
| Obsidian Charmaw | 3RR | Creature — Dragon | This spell costs {1} less to cast for each land your opponents control that could produce {C}. Flying When Obsidian Charmaw enters the battlefield, destroy target nonbasic land an opponent controls. 4/4 |