M:tG card similarity search
1B · Creature — Faerie Rogue
Flying Discard a card: Oona's Prowler gets -2/-0 until end of turn. Any player may activate this ability. 3/1
Name | Mana | Type | Text |
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Rushwood Herbalist | 2G | Creature — Human Spellshaper | {G}, {T}, Discard a card: Regenerate target creature. 2/2 |
Thunder Wall | 1UU | Creature — Wall | Defender (This creature can't attack.) Flying {U}: Thunder Wall gets +1/+1 until end of turn. 0/2 |
Windfall | 2U | Sorcery | Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way. |
Arcbound Whelp | 3R | Artifact Creature — Dragon | Flying {R}: Arcbound Whelp gets +1/+0 until end of turn. Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) 0/0 |
Backslide | 1U | Instant | Turn target creature with a morph ability face down. Cycling {U} ({U}, Discard this card: Draw a card.) |
Bloodthorn Flail | B | Artifact — Equipment | Equipped creature gets +2/+1. Equip—Pay {3} or discard a card. |
Whispering Madness | 2UB | Sorcery | Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) |
Waker of Waves | 5UU | Creature — Whale | Creatures your opponents control get -1/-0. {1}{U}, Discard Waker of Waves: Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. 7/7 |
Ghor-Clan Bloodscale | 3R | Creature — Viashino Warrior | First strike {3}{G}: Ghor-Clan Bloodscale gets +2/+2 until end of turn. Activate only once each turn. 2/1 |
Great Desert Hellion | 1BR | Creature — Hellion | Starting intensity 1 Menace At the beginning of your upkeep, sacrifice Great Desert Hellion unless you discard a card. If you discard a card this way, Great Desert Hellion intensifies by 1. When Great Desert Hellion leaves the battlefield, you may discard your hand. If you do, draw cards equal to Great Desert Hellion's intensity. 5/5 |