Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Opal Archangel

4W · Enchantment

When an opponent casts a creature spell, if Opal Archangel is an enchantment, Opal Archangel becomes a 5/5 Angel creature with flying and vigilance.

Similar cards

Color identity:
NameManaTypeText
Keeper of the Secret Lair 1ULegendary Creature — Merfolk Rogue Flash You may cast Secret Lair spells as though they had flash. Secret Lair spells you cast cost {1} less to cast. 2/1
Oreskos Sun Guide 1WCreature — Cat Monk Inspired — Whenever Oreskos Sun Guide becomes untapped, you gain 2 life. 2/2
Dragonlord Dromoka 4GWLegendary Creature — Elder Dragon This spell can't be countered. Flying, lifelink Your opponents can't cast spells during your turn. 5/7
Retromancer 2RRCreature — Viashino Shaman Whenever Retromancer becomes the target of a spell or ability, Retromancer deals 3 damage to that spell or ability's controller. 3/3
Testament of Faith WEnchantment {X}: Testament of Faith becomes an X/X Wall creature with defender in addition to its other types until end of turn.
Palace Sentinels 3WCreature — Human Soldier When Palace Sentinels enters the battlefield, you become the monarch. 2/4
Gate Hound 2WCreature — Dog Creatures you control have vigilance as long as Gate Hound is enchanted. 1/1
Spire Golem 6Artifact Creature — Golem Affinity for Islands (This spell costs {1} less to cast for each Island you control.) Flying 2/4
Silumgar Sorcerer 1UUCreature — Human Wizard Flash (You may cast this spell any time you could cast an instant.) Flying Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Silumgar Sorcerer exploits a creature, counter target creature spell. 2/1
Restless Vinestalk Land Restless Vinestalk enters the battlefield tapped. {T}: Add {G} or {U}. {3}{G}{U}: Until end of turn, Restless Vinestalk becomes a 5/5 green and blue Plant creature with trample. It's still a land. Whenever Restless Vinestalk attacks, up to one other target creature has base power and toughness 3/3 until end of turn.
Page 67