Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Opal Caryatid

W · Enchantment

When an opponent casts a creature spell, if Opal Caryatid is an enchantment, Opal Caryatid becomes a 2/2 Soldier creature.

Similar cards

Color identity:
NameManaTypeText
Snorting Gahr 2GGCreature — Rhino Beast Whenever Snorting Gahr becomes blocked, it gets +2/+2 until end of turn. 3/3
Pygmy Troll 1GCreature — Troll Whenever Pygmy Troll becomes blocked by a creature, Pygmy Troll gets +1/+1 until end of turn. {G}: Regenerate Pygmy Troll. 1/1
Argivian Cavalier 2WCreature — Orc Knight Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) When Argivian Cavalier enters the battlefield, create a 1/1 white Soldier creature token. 2/2
Tin Street Cadet RCreature — Goblin Whenever Tin Street Cadet becomes blocked, create a 1/1 red Goblin creature token. 1/1
Drelnoch 4UCreature — Yeti Mutant Whenever Drelnoch becomes blocked, you may draw two cards. 3/3
Skinshifter 1GCreature — Human Shaman {G}: Choose one. Activate only once each turn. • Until end of turn, Skinshifter becomes a Rhino with base power and toughness 4/4 and gains trample. • Until end of turn, Skinshifter becomes a Bird with base power and toughness 2/2 and gains flying. • Until end of turn, Skinshifter becomes a Plant with base power and toughness 0/8. 1/1
Warmth 1WEnchantment Whenever an opponent casts a red spell, you gain 2 life.
Disorienting Glower Sorcery Players can't cast spells until the Hydra's next turn.
Leyline of Combustion 2RREnchantment If Leyline of Combustion is in your opening hand, you may begin the game with it on the battlefield. Whenever you and/or at least one permanent you control becomes the target of a spell or ability an opponent controls, Leyline of Combustion deals 2 damage to that player.
The Circle of Loyalty 4WWLegendary Artifact This spell costs {1} less to cast for each Knight you control. Creatures you control get +1/+1. Whenever you cast a legendary spell, create a 2/2 white Knight creature token with vigilance. {3}{W}, {T}: Create a 2/2 white Knight creature token with vigilance.
Page 69