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17 May 2024: Card library updated.

Opal Guardian

WWW · Enchantment

When an opponent casts a creature spell, if Opal Guardian is an enchantment, Opal Guardian becomes a 3/4 Gargoyle creature with flying and protection from red.

Similar cards

Color identity:
NameManaTypeText
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Genju of the Realm WUBRGLegendary Enchantment — Aura Enchant land {2}: Enchanted land becomes a legendary 8/12 Spirit creature with trample until end of turn. It's still a land. When enchanted land is put into a graveyard, you may return Genju of the Realm from your graveyard to your hand.
Ward of Lights WWEnchantment — Aura You may cast Ward of Lights as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant creature As Ward of Lights enters the battlefield, choose a color. Enchanted creature has protection from the chosen color. This effect doesn't remove Ward of Lights.
Onslaught REnchantment Whenever you cast a creature spell, tap target creature.
Ignition Team 5RRCreature — Goblin Warrior Ignition Team enters the battlefield with X +1/+1 counters on it, where X is the number of tapped lands on the battlefield. {2}{R}, Remove a +1/+1 counter from Ignition Team: Target land becomes a 4/4 red Elemental creature until end of turn. It's still a land. 0/0
Cowardice 3UUEnchantment Whenever a creature becomes the target of a spell or ability, return that creature to its owner's hand. (It won't be affected by the spell or ability.)
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Repel Intruders 3W/UInstant Create two 1/1 white Kithkin Soldier creature tokens if {W} was spent to cast this spell. Counter up to one target creature spell if {U} was spent to cast this spell. (Do both if {W}{U} was spent.)
Song of the Worldsoul 4WWEnchantment Whenever you cast a spell, populate. (Create a token that's a copy of a creature token you control.)
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