M:tG card similarity search
· Land
{T}: Add {C}. {1}, {T}: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.
Name | Mana | Type | Text |
---|---|---|---|
Neoform | GU | Sorcery | As an additional cost to cast this spell, sacrifice a creature. Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield with an additional +1/+1 counter on it, then shuffle. |
Cathodion | 3 | Artifact Creature — Construct | When Cathodion dies, add {C}{C}{C}. 3/3 |
Su-Chi | 4 | Artifact Creature — Construct | When Su-Chi dies, add {C}{C}{C}{C}. 4/4 |
Diamond City | Land | Diamond City enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) {T}: Add {C}. {T}: Move a shield counter from Diamond City onto target creature. Activate only if two or more creatures entered the battlefield under your control this turn. | |
Beguiler of Wills | 3UU | Creature — Human Wizard | {T}: Gain control of target creature with power less than or equal to the number of creatures you control. 1/1 |
Bronze Guardian | 4W | Artifact Creature — Golem | Double strike Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Other artifacts you control have ward {2}. Bronze Guardian's power is equal to the number of artifacts you control. */5 |
Heartstone | 3 | Artifact | Activated abilities of creatures cost {1} less to activate. This effect can't reduce the mana in that cost to less than one mana. |
Overbeing of Myth | G/UG/UG/UG/UG/U | Creature — Spirit Avatar | Overbeing of Myth's power and toughness are each equal to the number of cards in your hand. At the beginning of your draw step, draw an additional card. */* |
Yurlok of Scorch Thrash | 1BRG | Legendary Creature — Viashino Shaman | Vigilance A player losing unspent mana causes that player to lose that much life. {1}, {T}: Each player adds {B}{R}{G}. 4/4 |
Balduvian Shaman | U | Creature — Human Cleric Shaman | {T}: Change the text of target white enchantment you control that doesn't have cumulative upkeep by replacing all instances of one color word with another. (For example, you may change "black creatures can't attack" to "blue creatures can't attack.") That enchantment gains "Cumulative upkeep {1}." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.) 1/1 |