Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Opal Palace

· Land

{T}: Add {C}. {1}, {T}: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.

Similar cards

Color identity:
NameManaTypeText
Commander's Plate 1Artifact — Equipment Equipped creature gets +3/+3 and has protection from each color that's not in your commander's color identity. Equip commander {3} Equip {5}
Weirding Wood 2GEnchantment — Aura Enchant land When Weirding Wood enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Enchanted land has "{T}: Add two mana of any one color."
Golden Hind 1GCreature — Elk {T}: Add {G}. 2/1
Ancient Den Artifact Land {T}: Add {W}.
Azorius Signet 2Artifact {1}, {T}: Add {W}{U}.
Barkchannel Pathway Land {T}: Add {G}.
Tidechannel Pathway Land {T}: Add {U}.
Barry's Land Basic Land — Cloud {T}: Add {C}.
Blightstep Pathway Land {T}: Add {B}.
Searstep Pathway Land {T}: Add {R}.
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