Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Opalescence

2WW · Enchantment

Each other non-Aura enchantment is a creature in addition to its other types and has base power and base toughness each equal to its mana value.

Similar cards

Color identity:
NameManaTypeText
Wild Pair 4GGEnchantment Whenever a creature enters the battlefield, if you cast it from your hand, you may search your library for a creature card with the same total power and toughness, put it onto the battlefield, then shuffle.
Lay Down Arms WSorcery Exile target creature with mana value less than or equal to the number of Plains you control. Its controller gains 3 life.
Don Andres, the Renegade 1UBRLegendary Creature — Vampire Pirate Each creature you control but don't own gets +2/+2, has menace and deathtouch, and is a Pirate in addition to its other types. Whenever you cast a noncreature spell you don't own, create two tapped Treasure tokens. 4/3
Dawn's Reflection 3GEnchantment — Aura Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional two mana in any combination of colors.
Market Festival 3GEnchantment — Aura Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional two mana in any combination of colors.
Dryad of the Ilysian Grove 2GEnchantment Creature — Nymph Dryad You may play an additional land on each of your turns. Lands you control are every basic land type in addition to their other types. 2/4
The Great Forest Plane — Lorwyn Each creature assigns combat damage equal to its toughness rather than its power. Whenever chaos ensues, creatures you control get +0/+2 and gain trample until end of turn.
Aura Mutation GWInstant Destroy target enchantment. Create X 1/1 green Saproling creature tokens, where X is that enchantment's mana value.
Haunting Voyage 4BBSorcery Choose a creature type. Return up to two creature cards of that type from your graveyard to the battlefield. If this spell was foretold, return all creature cards of that type from your graveyard to the battlefield instead. Foretell {5}{B}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Symmetry Matrix 4Artifact Whenever a creature with power equal to its toughness enters the battlefield under your control, you may pay {1}. If you do, draw a card.
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