Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Opaline Sliver

1WU · Creature — Sliver

All Slivers have "Whenever this permanent becomes the target of a spell an opponent controls, you may draw a card." 2/2

Similar cards

Color identity:
NameManaTypeText
Hellspur Posse Boss 2RRCreature — Lizard Rogue Other outlaws you control have haste. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) When Hellspur Posse Boss enters the battlefield, create two 1/1 red Mercenary creature tokens with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." 2/4
Keldon Raider 2RRCreature — Human Warrior When Keldon Raider enters the battlefield, you may discard a card. If you do, draw a card. 4/3
Clever Concealment 2WWInstant Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.)
Bind 1GInstant Counter target activated ability. (Mana abilities can't be targeted.) Draw a card.
Squelch 1UInstant Counter target activated ability. (Mana abilities can't be targeted.) Draw a card.
Inheritance WEnchantment Whenever a creature dies, you may pay {3}. If you do, draw a card.
Thorn Lieutenant 1GCreature — Elf Warrior Whenever Thorn Lieutenant becomes the target of a spell or ability an opponent controls, create a 1/1 green Elf Warrior creature token. {5}{G}: Thorn Lieutenant gets +4/+4 until end of turn. 2/3
Tome of the Infinite 2ULegendary Artifact {U}, {T}: Conjure a random card from Tome of the Infinite's spellbook into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."
Merfolk Looter 1UCreature — Merfolk Rogue {T}: Draw a card, then discard a card. 1/1
Dreamtail Heron 4UCreature — Elemental Bird Mutate {3}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flying Whenever this creature mutates, draw a card. 3/4
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