M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Zof Bloodbog | Land | Zof Bloodbog enters the battlefield tapped. {T}: Add {B}. | |
Barbarian Class | R | Enchantment — Class | (Gain the next level as a sorcery to add its ability.) If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll. {1}{R}: Level 2 Whenever you roll one or more dice, target creature you control gets +2/+0 and gains menace until end of turn. {2}{R}: Level 3 Creatures you control have haste. |
Stormscape Master | 2UU | Creature — Human Wizard | {W}{W}, {T}: Target creature gains protection from the color of your choice until end of turn. {B}{B}, {T}: Target player loses 2 life and you gain 2 life. 2/2 |
Tolaria West | Land | Tolaria West enters the battlefield tapped. {T}: Add {U}. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with mana value 0, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.) | |
Tomb of the Spirit Dragon | Land | {T}: Add {C}. {2}, {T}: You gain 1 life for each colorless creature you control. | |
Crypt Rats | 2B | Creature — Rat | {X}: Crypt Rats deals X damage to each creature and each player. Spend only black mana on X. 1/1 |
Grindstone | 1 | Artifact | {3}, {T}: Target player mills two cards. If two cards that share a color were milled this way, repeat this process. |
Fractured Powerstone | 2 | Artifact | {T}: Add {C}. {T}: Roll the planar die. Activate only as a sorcery. |
Teferi's Isle | Legendary Land | Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) Teferi's Isle enters the battlefield tapped. {T}: Add {U}{U}. | |
Deep Water | UU | Enchantment | {U}: Until end of turn, if you tap a land you control for mana, it produces {U} instead of any other type. |