M:tG card similarity search
XUU · Sorcery
X target creatures can't be blocked this turn. Until end of turn, those creatures gain "Whenever this creature deals combat damage to a player, draw a card."
Name | Mana | Type | Text |
---|---|---|---|
Martyred Rusalka | W | Creature — Spirit | {W}, Sacrifice a creature: Target creature can't attack this turn. 1/1 |
Totentanz, Swarm Piper | 1BR | Legendary Creature — Human Warlock Bard | Whenever Totentanz, Swarm Piper or another nontoken creature you control dies, create a 1/1 black Rat creature token with "This creature can't block." {1}{B}: Target attacking Rat you control gains deathtouch until end of turn. 2/3 |
Siege Behemoth | 5GG | Creature — Beast | Hexproof As long as Siege Behemoth is attacking, for each creature you control, you may have that creature assign its combat damage as though it weren't blocked. 7/4 |
Drana, Liberator of Malakir | 1BB | Legendary Creature — Vampire Ally | Flying, first strike Whenever Drana, Liberator of Malakir deals combat damage to a player, put a +1/+1 counter on each attacking creature you control. 2/3 |
Braingeyser | XUU | Sorcery | Target player draws X cards. |
Stroke of Genius | X2U | Instant | Target player draws X cards. |
Tatsunari, Toad Rider | 2B | Legendary Creature — Human Ninja | Whenever you cast an enchantment spell, if you don't control a creature named Keimi, create Keimi, a legendary 3/3 black and green Frog creature token with "Whenever you cast an enchantment spell, each opponent loses 1 life and you gain 1 life." {1}{G/U}: Tatsunari, Toad Rider and target Frog you control can't be blocked this turn except by creatures with flying or reach. 3/3 |
Quilled Sliver | 1W | Creature — Sliver | All Slivers have "{T}: This permanent deals 1 damage to target attacking or blocking creature." 1/1 |
Siege Elemental | 4RR | Creature — Elemental | Trample Untapped creatures can't block. Tapped creatures can block. 6/6 |
Might of the Ancestors | 2W | Enchantment | At the beginning of combat on your turn, target creature you control gets +2/+0 and gains vigilance until end of turn. |