Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Open into Wonder

XUU · Sorcery

X target creatures can't be blocked this turn. Until end of turn, those creatures gain "Whenever this creature deals combat damage to a player, draw a card."

Similar cards

Color identity:
NameManaTypeText
Execute 2BInstant Destroy target white creature. It can't be regenerated. Draw a card.
Azorius Knight-Arbiter 3WUCreature — Human Knight Vigilance Azorius Knight-Arbiter can't be blocked. 2/5
Vivien's Stampede 4GGSorcery Each creature you control gains vigilance, trample, and melee until end of turn. (Whenever a creature with melee attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) At the beginning of the next main phase this turn, draw a card for each player who was dealt combat damage this turn.
Crevasse 2REnchantment Creatures with mountainwalk can be blocked as though they didn't have mountainwalk.
A-Catlike Curiosity Enchantment — Aura Enchant creature Enchanted creature gets +1/+1. Enchanted creature has "Whenever this creature deals combat damage to a player, draw a card." If Catlike Curiosity would be put into a graveyard from anywhere, exile it instead.
Break Through the Line 1REnchantment {R}: Target creature with power 2 or less gains haste until end of turn and can't be blocked this turn.
Dread Warlock 1BBCreature — Human Wizard Warlock Dread Warlock can't be blocked except by black creatures. 2/2
Mari, the Killing Quill 1BBLegendary Creature — Vampire Assassin Whenever a creature an opponent controls dies, exile it with a hit counter on it. Assassins, Mercenaries, and Rogues you control have deathtouch and "Whenever this creature deals combat damage to a player, you may remove a hit counter from a card that player owns in exile. If you do, draw a card and create two Treasure tokens." 3/2
Storm Fleet Sprinter 1URCreature — Human Pirate Haste Storm Fleet Sprinter can't be blocked. 2/2
Quietus Spike 3Artifact — Equipment Equipped creature has deathtouch. Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up. Equip {3}
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