M:tG card similarity search
3BB · Enchantment
Whenever a nontoken creature you control dies, create a 2/2 black Zombie creature token.
| Name | Mana | Type | Text |
|---|---|---|---|
| Taken by Nightmares | 2BB | Instant | Exile target creature. If you control an enchantment, scry 2. |
| Malicious Malfunction | 1BB | Sorcery | All creatures get -2/-2 until end of turn. If a creature would die this turn, exile it instead. |
| Soul of Theros | 4WW | Creature — Avatar | Vigilance {4}{W}{W}: Creatures you control get +2/+2 and gain first strike and lifelink until end of turn. {4}{W}{W}, Exile Soul of Theros from your graveyard: Creatures you control get +2/+2 and gain first strike and lifelink until end of turn. 6/6 |
| Deadly Plot | 3B | Instant | Choose one — • Destroy target creature or planeswalker. • Return target Zombie creature card from your graveyard to the battlefield tapped. |
| Righteous Valkyrie | 2W | Creature — Angel Cleric | Flying Whenever another Angel or Cleric enters the battlefield under your control, you gain life equal to that creature's toughness. As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2. 2/4 |
| Skyclave Relic | 3 | Artifact | Kicker {3} Indestructible When Skyclave Relic enters the battlefield, if it was kicked, create two tapped tokens that are copies of Skyclave Relic. {T}: Add one mana of any color. |
| Essence of Orthodoxy | 3WW | Creature — Phyrexian | Flying Whenever Essence of Orthodoxy or another Phyrexian enters the battlefield under your control, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) 3/3 |
| Ferocity of the Wilds | 2R | Enchantment | Attacking non-Human creatures you control get +1/+0 and have trample. |
| Inspiring Veteran | RW | Creature — Human Knight | Other Knights you control get +1/+1. 2/2 |
| Sootstoke Kindler | 1B/R | Creature — Elemental Shaman | Haste {T}: Target black or red creature gains haste until end of turn. 1/1 |