Card Codex

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17 May 2024: Card library updated.

Open the Vaults

4WW · Sorcery

Return all artifact and enchantment cards from all graveyards to the battlefield under their owners' control. (Auras with nothing to enchant remain in graveyards.)

Similar cards

Color identity:
NameManaTypeText
Bond of Insight 3USorcery Each player mills four cards. Return up to two instant and/or sorcery cards from your graveyard to your hand. Exile Bond of Insight.
Ghoulish Impetus 2BEnchantment — Aura Enchant creature Enchanted creature gets +1/+1, has deathtouch, and is goaded. When enchanted creature dies, return Ghoulish Impetus to the battlefield at the beginning of the next end step.
Gleeful Sabotage 1GSorcery Destroy target artifact or enchantment. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
Deeproot Historian 3GCreature — Merfolk Druid Merfolk and Druid cards in your graveyard have retrace. (You may cast cards with retrace from your graveyard by discarding a land card in addition to paying their other costs.) 3/3
Field of Reality 2UEnchantment — Aura Enchant creature Enchanted creature can't be blocked by Spirits. {1}{U}: Return Field of Reality to its owner's hand.
Natural Reclamation 4GInstant Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) Destroy target artifact or enchantment.
Jackalope Herd 3GCreature — Rabbit Beast When you cast a spell, return Jackalope Herd to its owner's hand. 4/5
Disenchant 1WInstant Destroy target artifact or enchantment.
Naturalize 1GInstant Destroy target artifact or enchantment.
Nature's Chant 1G/WInstant Destroy target artifact or enchantment.
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