Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Oppression

1BB · Enchantment

Whenever a player casts a spell, that player discards a card.

Similar cards

Color identity:
NameManaTypeText
Rankle's Prank 2BBSorcery Choose one or more — • Each player discards two cards. • Each player loses 4 life. • Each player sacrifices two creatures.
Launch Party 3BInstant As an additional cost to cast this spell, sacrifice a creature. Destroy target creature. Its controller loses 2 life.
Auspicious Ancestor 3WCreature — Human Cleric When Auspicious Ancestor dies, you gain 3 life. Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life. 2/3
Molder Slug 3GGCreature — Slug Beast At the beginning of each player's upkeep, that player sacrifices an artifact. 4/6
Graveyard Glutton Creature — Werewolf Ward—Discard a card. Whenever Graveyard Glutton enters the battlefield or attacks, exile up to two target cards from graveyards. For each creature card exiled this way, each opponent loses 1 life and you gain 1 life. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/4
Wavecrash Triton 2UCreature — Merfolk Wizard Heroic — Whenever you cast a spell that targets Wavecrash Triton, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. 1/4
Final Strike 2BBSorcery As an additional cost to cast this spell, sacrifice a creature. Final Strike deals damage to target opponent or planeswalker equal to the sacrificed creature's power.
Lys Alana Bowmaster 2GCreature — Elf Archer Reach Whenever you cast an Elf spell, you may have Lys Alana Bowmaster deal 2 damage to target creature with flying. 2/2
Meteor Storm RGEnchantment {2}{R}{G}, Discard two cards at random: Meteor Storm deals 4 damage to any target.
Path of the Pyromancer 4RSorcery Discard all the cards in your hand. Add {R} for each card discarded this way, then draw that many cards plus one. Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues.
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