Card Codex

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17 May 2024: Card library updated.

Oppressive Rays

W · Enchantment — Aura

Enchant creature Enchanted creature can't attack or block unless its controller pays {3}. Activated abilities of enchanted creature cost {3} more to activate.

Similar cards

Color identity:
NameManaTypeText
Power Taint 1UEnchantment — Aura Enchant enchantment At the beginning of the upkeep of enchanted enchantment's controller, that player loses 2 life unless they pay {2}. Cycling {2} ({2}, Discard this card: Draw a card.)
Leonin Shikari 1WCreature — Cat Soldier You may activate equip abilities any time you could cast an instant. 2/2
Robaran Mercenaries 3WCreature — Human Mercenary Vigilance Robaran Mercenaries has all activated abilities of all legendary creatures you control. 3/4
Sky Tether WEnchantment — Aura Enchant creature Enchanted creature has defender and loses flying.
Thousand-Year Elixir 3Artifact You may activate abilities of creatures you control as though those creatures had haste. {1}, {T}: Untap target creature.
Malicious Intent 1REnchantment — Aura Enchant creature Enchanted creature has "{T}: Target creature can't block this turn."
Mantle of the Ancients 3WWEnchantment — Aura Enchant creature you control When Mantle of the Ancients enters the battlefield, return any number of target Aura and/or Equipment cards from your graveyard to the battlefield attached to enchanted creature. Enchanted creature gets +1/+1 for each Aura and Equipment attached to it.
Flight UEnchantment — Aura Enchant creature Enchanted creature has flying.
Fall from Favor 2UEnchantment — Aura Enchant creature When Fall from Favor enters the battlefield, tap enchanted creature and you become the monarch. Enchanted creature doesn't untap during its controller's untap step unless that player is the monarch.
Serra's Sanctum Legendary Land {T}: Add {W} for each enchantment you control.
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