M:tG card similarity search
W · Enchantment — Aura
Enchant creature Enchanted creature can't attack or block unless its controller pays {3}. Activated abilities of enchanted creature cost {3} more to activate.
Name | Mana | Type | Text |
---|---|---|---|
Mask of Law and Grace | W | Enchantment — Aura | Enchant creature Enchanted creature has protection from black and from red. |
Insidious Mist | Creature — Elemental | Hexproof, indestructible Insidious Mist can't block and can't be blocked. Whenever Insidious Mist attacks and isn't blocked, you may pay {2}{B}. If you do, transform it. 0/1 | |
Tamiyo's Logbook | 2U | Artifact | {5}{U}, {T}: Draw a card. This ability costs {1} less to activate for each other artifact you control. |
Shield of Duty and Reason | W | Enchantment — Aura | Enchant creature Enchanted creature has protection from green and from blue. |
Aether Storm | 3U | Enchantment | Creature spells can't be cast. Pay 4 life: Destroy Aether Storm. It can't be regenerated. Any player may activate this ability. |
Deep-Sea Terror | 4UU | Creature — Serpent | Deep-Sea Terror can't attack unless there are seven or more cards in your graveyard. 6/6 |
Aggression | 2R | Enchantment — Aura | Enchant non-Wall creature Enchanted creature has first strike and trample. At the beginning of the end step of enchanted creature's controller, destroy that creature if it didn't attack this turn. |
Jasmine Boreal of the Seven | 1GW | Legendary Creature — Human Druid | {T}: Add {G}{W}. Spend this mana only to cast creature spells with no abilities. Creatures you control with no abilities can't be blocked by creatures with abilities. 2/4 |
Venarian Gold | XUU | Enchantment — Aura | Enchant creature When Venarian Gold enters the battlefield, tap enchanted creature and put X sleep counters on it. Enchanted creature doesn't untap during its controller's untap step if it has a sleep counter on it. At the beginning of the upkeep of enchanted creature's controller, remove a sleep counter from that creature. |
Armor of Faith | W | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1. {W}: Enchanted creature gets +0/+1 until end of turn. |