M:tG card similarity search
1W · Creature — Human Wizard
{T}: Target opponent chooses any number of creatures they control. During that player's next turn, the chosen creatures attack if able, and other creatures can't attack. At the beginning of that turn's end step, destroy each of the chosen creatures that didn't attack this turn. Activate only during your turn. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Grafted Skullcap | 4 | Artifact | At the beginning of your draw step, draw an additional card. At the beginning of your end step, discard your hand. |
Concussive Bolt | 3RR | Sorcery | Concussive Bolt deals 4 damage to target player or planeswalker. Metalcraft — If you control three or more artifacts, creatures controlled by that player or by that planeswalker's controller can't block this turn. |
Nevermore | 1WW | Enchantment | As Nevermore enters the battlefield, choose a nonland card name. Spells with the chosen name can't be cast. |
Crossbow Ambush | G | Instant | Creatures you control gain reach until end of turn. (They can block creatures with flying.) |
Shared Triumph | 1W | Enchantment | As Shared Triumph enters the battlefield, choose a creature type. Creatures of the chosen type get +1/+1. |
Mistmeadow Vanisher | 2W/U | Creature — Kithkin Wizard | Whenever Mistmeadow Vanisher becomes tapped, exile up to one target nonland, nontoken permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step. 3/2 |
Magus of the Mirror | 4BB | Creature — Human Wizard | {T}, Sacrifice Magus of the Mirror: Exchange life totals with target opponent. Activate only during your upkeep. 4/2 |
Flickerform | 1W | Enchantment — Aura | Enchant creature {2}{W}{W}: Exile enchanted creature and all Auras attached to it. At the beginning of the next end step, return that card to the battlefield under its owner's control. If you do, return the other cards exiled this way to the battlefield under their owners' control attached to that creature. |
Great Train Heist | R | Instant | Spree (Choose one or more additional costs.) + {2}{R} — Untap all creatures you control. If it's your combat phase, there is an additional combat phase after this phase. + {2} — Creatures you control get +1/+0 and gain first strike until end of turn. + {R} — Choose target opponent. Whenever a creature you control deals combat damage to that player this turn, create a tapped Treasure token. |
Hellkite Courser | 4RR | Creature — Dragon | Flying When Hellkite Courser enters the battlefield, you may put a commander you own from the command zone onto the battlefield. It gains haste. Return it to the command zone at the beginning of the next end step. 6/5 |