Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Oracle of Mul Daya

3G · Creature — Elf Shaman

You may play an additional land on each of your turns. Play with the top card of your library revealed. You may play lands from the top of your library. 2/2

Similar cards

Color identity:
NameManaTypeText
Underrealm Lich 3BGCreature — Zombie Elf Shaman If you would draw a card, instead look at the top three cards of your library, then put one into your hand and the rest into your graveyard. Pay 4 life: Underrealm Lich gains indestructible until end of turn. Tap it. 4/3
Reef Shaman UCreature — Merfolk Shaman {T}: Target land becomes the basic land type of your choice until end of turn. 0/2
Natural Affinity 2GInstant All lands become 2/2 creatures until end of turn. They're still lands.
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Crusher Zendikon 2REnchantment — Aura Enchant land Enchanted land is a 4/2 red Beast creature with trample. It's still a land. When enchanted land dies, return that card to its owner's hand.
Merchant's Dockhand 1Artifact Creature — Construct {3}{U}, {T}, Tap X untapped artifacts you control: Look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. 1/2
Coalition Victory 3WUBRGSorcery You win the game if you control a land of each basic land type and a creature of each color.
Hoarding Broodlord 5BBBCreature — Dragon Convoke Flying When Hoarding Broodlord enters the battlefield, search your library for a card, exile it face down, then shuffle. For as long as that card remains exiled, you may play it. Spells you cast from exile have convoke. 7/6
Tasha's Hideous Laughter 1UUSorcery Each opponent exiles cards from the top of their library until that player has exiled cards with total mana value 20 or more.
Crackling Emergence 1REnchantment — Aura Enchant land you control Enchanted land is a 3/3 red Spirit creature with haste. It's still a land. If enchanted land would be destroyed, instead sacrifice Crackling Emergence and that land gains indestructible until end of turn.
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