Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Oracle of Nectars

2G/W · Creature — Elf Cleric

{X}, {T}: You gain X life. 2/2

Similar cards

Color identity:
NameManaTypeText
Damnable Pact XBBSorcery Target player draws X cards and loses X life.
Exsanguinate XBBSorcery Each opponent loses X life. You gain life equal to the life lost this way.
Tivash, Gloom Summoner 4BLegendary Creature — Human Warlock Lifelink At the beginning of your end step, if you gained life this turn, you may pay X life, where X is the amount of life you gained this turn. If you do, create an X/X black Demon creature token with flying. 4/4
Monumental Corruption 3BBSorcery Target player draws X cards and loses X life, where X is the number of artifacts you control.
Arek, False Goldwarden WBLegendary Creature — Human Cleric Starting intensity 0 Whenever another creature enters the battlefield under your control, cards you own named Arek, False Goldwarden intensify by 1. {3}{W}{B}, {T}, Sacrifice Arek, False Goldwarden: Target opponent loses X life and you gain X life, where X is Arek's intensity. 2/2
Debt to the Deathless XWWBBSorcery Each opponent loses two times X life. You gain life equal to the life lost this way.
Grave Endeavor 5BBInstant Roll two d10 and choose one result. Return a creature card from your graveyard to the battlefield with a number of +1/+1 counters on it equal to that result. Then each opponent loses X life and you gain X life, where X is the other result.
Sanctum of the Sun Legendary Land (Transforms from Azor's Gateway.) {T}: Add X mana of any one color, where X is your life total.
Parting Thoughts 2BSorcery Destroy target creature. You draw X cards and you lose X life, where X is the number of counters on that creature.
Twilight Prophet 2BBCreature — Vampire Cleric Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value. 2/4
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