Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Oracle of the Alpha

2U · Creature — Bird Wizard

Flying When Oracle of the Alpha enters the battlefield, conjure the Power Nine into your library, then shuffle. Whenever Oracle of the Alpha attacks, scry 1. 2/3

Similar cards

Color identity:
NameManaTypeText
Dimir Strandcatcher 2U/BU/BCreature — Faerie Rogue Flying Whenever you attack, surveil X, where X is the number of opponents being attacked. At the beginning of each end step, if three or more cards were put into your graveyard from anywhere other than the battlefield this turn, draw a card. 3/3
Cyberdrive Awakener 5UArtifact Creature — Construct Flying Other artifact creatures you control have flying. When Cyberdrive Awakener enters the battlefield, until end of turn, each noncreature artifact you control becomes an artifact creature with base power and toughness 4/4. 4/4
Servant of the Stinger 1BCreature — Human Warlock Deathtouch Whenever Servant of the Stinger deals combat damage to a player, if you've committed a crime this turn, you may sacrifice Servant of the Stinger. If you do, search your library for a card, put it into your hand, then shuffle. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) 1/3
Ilharg, the Raze-Boar 3RRLegendary Creature — Boar God Trample Whenever Ilharg, the Raze-Boar attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step. When Ilharg, the Raze-Boar dies or is put into exile from the battlefield, you may put it into its owner's library third from the top. 6/6
Orcish Squatters 4RCreature — Orc Whenever Orcish Squatters attacks and isn't blocked, you may gain control of target land defending player controls for as long as you control Orcish Squatters. If you do, Orcish Squatters assigns no combat damage this turn. 2/3
Elvish Impersonators 3GCreature — Elves As Elvish Impersonators enters the battlefield, roll a six-sided die twice. Its base power becomes the first result and its base toughness becomes the second result. */*
Femeref Archers 2GCreature — Human Archer {T}: Femeref Archers deals 4 damage to target attacking creature with flying. 2/2
Burdened Aerialist 2UCreature — Human Pirate When Burdened Aerialist enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Whenever you sacrifice a token, Burdened Aerialist gains flying until end of turn. 3/1
Present Arms 2USorcery — Adventure Exchange your library with another deck you own from outside the game. Shuffle your library.
Wispdrinker Vampire 2WBCreature — Vampire Rogue Flying Whenever another creature with power 2 or less enters the battlefield under your control, each opponent loses 1 life and you gain 1 life. {5}{W}{B}: Creatures you control with power 2 or less gain deathtouch and lifelink until end of turn. 2/4
Page 258