Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Orcish Farmer

1RR · Creature — Orc

{T}: Target land becomes a Swamp until its controller's next untap step. 2/2

Similar cards

Color identity:
NameManaTypeText
Marchesa, the Black Rose 1UBRLegendary Creature — Human Wizard Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) Other creatures you control have dethrone. Whenever a creature you control with a +1/+1 counter on it dies, return that card to the battlefield under your control at the beginning of the next end step. 3/3
Lodestone Bauble 0Artifact {1}, {T}, Sacrifice Lodestone Bauble: Put up to four target basic land cards from a player's graveyard on top of their library in any order. That player draws a card at the beginning of the next turn's upkeep.
Reservoir Kraken 2UUCreature — Kraken Trample, ward {2} At the beginning of each combat, if Reservoir Kraken is untapped, any opponent may tap an untapped creature they control. If they do, tap Reservoir Kraken and create a 1/1 blue Fish creature token with "This creature can't be blocked." 6/6
Flickerwisp 1WWCreature — Elemental Flying When Flickerwisp enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step. 3/1
Nahiri's Lithoforming XRRSorcery Sacrifice X lands. For each land sacrificed this way, draw a card. You may play X additional lands this turn. Lands you control enter the battlefield tapped this turn.
Vault Skyward UInstant Target creature gains flying until end of turn. Untap it.
Blackblade Reforged 2Legendary Artifact — Equipment Equipped creature gets +1/+1 for each land you control. Equip legendary creature {3} Equip {7}
The Celestus 3Legendary Artifact If it's neither day nor night, it becomes day as The Celestus enters the battlefield. {T}: Add one mana of any color. {3}, {T}: If it's night, it becomes day. Otherwise, it becomes night. Activate only as a sorcery. Whenever day becomes night or night becomes day, you gain 1 life. You may draw a card. If you do, discard a card.
Spiteful Blow 4BBSorcery Destroy target creature and target land.
Trade Routes 1UEnchantment {1}: Return target land you control to its owner's hand. {1}, Discard a land card: Draw a card.
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